Random weird magic weapons

Refresh page to get another 10 weapons with a 9 % chance for them to have one slightly magic effect and 1 % to have two.

Name Class Description Type Price
Marquis’ SpearWeapon (Spear), uncommon (requires attunement)Once per short rest, when you crit with this weapon it casts Command on its target with the word “grovel”, DC 12Slightly magic1.2 GP
MorningstarWeapon (Morningstar)NONENon-magic15 GP
Draining Warhammer of VillainsWeapon (Warhammer), uncommon (requires attunement)When the bearer makes a successful attack with this weapon, they gain 10% of the damage as temporary hit points (round down, minimum of 1). Treat this as a +1 weapon at night when attuned to an evil aligned character.Slightly magic16.0 GP
QuarterstaffWeapon (Quarterstaff)NONENon-magic2 SP
SwordWeapon (Shortsword)NONENon-magic10 GP
AdzeWeapon (Warpick)NONENon-magic5 GP
PikeWeapon (Pike)NONENon-magic5 GP
StaffWeapon (Quarterstaff)NONENon-magic2 SP
BladeWeapon (Longsword)NONENon-magic15 GP
ScepterWeapon (Mace)NONENon-magic5 GP