Random weird magic weapons

Refresh page to get another 10 weapons with a 9 % chance for them to have one slightly magic effect and 1 % to have two. Name Class Description Type Price Edge Weapon (Rapier) NONE Non-magic 25 GP Hammer Weapon (Warhammer) NONE Non-magic 15 GP Tetsubo Weapon (Greatclub) NONE Non-magic 2 SP Halberd Weapon (Halberd) … Read more

Random DnD names based on plants

Refresh page to get another 10 names. Latin English German Primula veris L. (P. officinalis Jacq.) Cowslip Neottia nidus-avis (L.) Rich. Bird’s-nest Orchid Vogelnest Wurz Arnica montana L. Mountan Arnic Berg Wohlverlien Fumana procumbens Gren. et Godr. Sprawling Needle Sunrose Zwerg Heideröschen Colutea arborescens L. Bladder Senna Blasenstrauch Turritis glabra L. Tower Mustard Kahle Turmkraut … Read more


How to extract Each poison has a certain DC that decides whether it works or not. To extract a poison, the character has to have a Poisoner’s kit and spend a number of minutes equal to the poison’s DC uninterruptedly extracting it. The character has to pass a Nature check against the poison’s DC to … Read more

Learning and Teaching

This article describes my homebrew system for learning and teaching skills (weapons/tools/etc) or languages (including Druidic and Thief’s cant). I assume that the player has a source of knowledge, either another being that is proficient in that skill or a scripture containing the relevant knowledge. Since I don’t like the system from XGtE (p. 134), … Read more