Random weird magic weapons

Refresh page to get another 10 weapons with a 9 % chance for them to have one slightly magic effect and 1 % to have two. Name Class Description Type Price Spear Weapon (Spear) NONE Non-magic 1 GP Greathammer Weapon (Maul) NONE Non-magic 10 GP Righteous Hammer Weapon (Light Hammer), uncommon (requires attunement) Treat this … Read more

Random DnD names based on plants

Refresh page to get another 10 names. Latin English German Vicia sepium L. Bush Vetch Salix herbacea L. Least Willow Kraut Weide Piper nigrum L. Pepper Cucurbita maxima Duch. Winter Squash Melonen Kürbis Blechnum spicant Rot. Hard-fern Wald Rippenfarn Euphorbia cyparissias L. Cypress spurge Falcaria vulgaris Benh. Sickleweed Sequoiadendron giganteum Lindl. (Sequoia giganteaTorr.) Wellingtonia Xanthium … Read more

Poisons

How to extract Each poison has a certain DC that decides whether it works or not. To extract a poison, the character has to have a Poisoner’s kit and spend a number of minutes equal to the poison’s DC uninterruptedly extracting it. The character has to pass a Nature check against the poison’s DC to … Read more

Learning and Teaching

This article describes my homebrew system for learning and teaching skills (weapons/tools/etc) or languages (including Druidic and Thief’s cant). I assume that the player has a source of knowledge, either another being that is proficient in that skill or a scripture containing the relevant knowledge. Since I don’t like the system from XGtE (p. 134), … Read more