Random weird magic weapons

Refresh page to get another 10 weapons with a 9 % chance for them to have one slightly magic effect and 1 % to have two. Name Class Description Type Price Kris Weapon (Dagger) NONE Non-magic 2 GP Sledge Weapon (Warhammer) NONE Non-magic 15 GP Gladius Weapon (Shortsword) NONE Non-magic 10 GP Shamanic Greathammer Weapon … Read more

Random DnD names based on plants

Refresh page to get another 10 names. Latin English German Orchis morio L. Green-winged Orchid Kleine Knabenkraut Quassia amara L. Surinam Quassia Quassia Holzbaum Silene noctiflora L. Night-flowering Campion Acker Waldnelke Rhodiola rosea L. Rose-root Rosenwurz Acer platanoides L. Norway Maple Spitz Ahorn Coleus blumei Benth. Common Coleus Blumes Asperula odorata L. Woodruff-asperule Echter Waldmeister … Read more

Poisons

How to extract Each poison has a certain DC that decides whether it works or not. To extract a poison, the character has to have a Poisoner’s kit and spend a number of minutes equal to the poison’s DC uninterruptedly extracting it. The character has to pass a Nature check against the poison’s DC to … Read more

Learning and Teaching

This article describes my homebrew system for learning and teaching skills (weapons/tools/etc) or languages (including Druidic and Thief’s cant). I assume that the player has a source of knowledge, either another being that is proficient in that skill or a scripture containing the relevant knowledge. Since I don’t like the system from XGtE (p. 134), … Read more